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2. Setting up the first round

A guide to setting up the first round of a league in Nettla — covering dates, pricing, team size, scoring, scheduling options, and auto-cancellation settings.

Written by Nettla

The first league round is often a little different from the rest, since many players will sign up and pay to join. You can set a maximum number of teams to control how long the sign up button is active and when it turns into a waitlist option.

Before you set up the first round, make sure:

  • You know the start and end date of the round

  • You know the start and end date of when players can sign up to join

  • You know which schedule setting you want to use:

    • you (the club) schedules all the matches before round starts

    • players schedule their own matches

The settings below may be adjusted between rounds, but not during.

Inside of your new league, click Create round:

  1. Dates: You may change those up until the round start date is reached, but not after that.

  2. Prices: The price is set 'per player' for the round, but one player may pay for both team members. You can set 0 if there is no cost to join.

  3. Team: Decide the size of the league. You may change this between rounds in the future.

  4. Scoring: Decide if standings are affected by set or match wins, and how many points per match outcome. You can also reward points for unfinished sets or matches.

  5. Duration: The option you select here will determine what duration players can book their league match in. Example: If 90 min, players can only book 90 min league matches.

  6. Sets: Decide your set settings

  7. Scheduling and payments: This is an important setting where you decide how you want to run your league, you have two options:

a. Club pre-schedules all the matches

  • Players pay the round-price only, for example £100 per player

  • All the round's matches are included in that price

  • The club sets the schedule of which match is played when

  • Requires a bit more admin but gives control of what is scheduled

  • Players can still 'move their match' to extra slots that you define

b. Players schedule matches themselves

  • Players pay a small, or no round-price to join the league

  • The club defines what days/times/court can be booked for league matches

  • Players communicate in-app chat to determine match day/time

  • Players schedule their league matches inside the app league module

  • Less admin but harder to control all matches are scheduled

  • Players can 'move their match' to extra slots you have defined

General availability

  • Turn this on if you want players to be able to book league matches during the general availability, e.g. same days and times that they can make regular court bookings or matches on.

8. Auto-cancel empty league matches: If no match (players) have grabbed an empty league slot that you have created, that slot will be automatically removed from your schedule and be available for general bookings. You decide how many days before that happens.

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